Well of course there will "... be more work done on improving the current content with balancing and misc features. If there is something specific you want to see, don't hesitate to let me know."
Here's exactly what Icefrog said:
"Hey guys, I just want to share some small information about the upcoming patch. It is too early for me to give a complete list of features or changes to expect, so I'll just be sharing a couple of small features as a sneak peak.
First, I've implemented a zoom mode for observers to allow spectators and shout casters to see a larger part of the battlefield rather than the current view.
The second is a Capture Point action style game mode. It is designed to be a short fun mode with lots of movement and action, as a break from the usual stuff. There will be many capture points (6+) spread around the map that, when captured, will provide various auras (Damage, Armor, Gold, Regen, Movement Speed, etc) for your team depending on which one is captured. The Capture Points all spawn after the first 10 minutes of the game. You gain control of a CP by standing on it for a certain amount of time (the more allies the faster). Capture Points can always be reclaimed by the enemy team after it is taken or it can also be interrupt during the capturing process itself. Keep in mind that all the mechanics and numbers are not final yet.
These are just two misc things in 6.67 that I wanted to share with you guys. There will of course be more work done on improving the current content with balancing and misc features. If there is something specific you want to see, don't hesitate to let me know.
Update: I got some confused responses. The above is a game mode only, an optional function like -dm."
So guys stay put and buckle up your seat belts, more updates on Dota 6.67 Map is about to come so stay tuned. As of the moment you may download
While we wait, you may want to download DotA 6.66b Map 0.2141
Dota 6.67 Map DotA Allstars v6.67.w3x (Latest Release)
Dota 6.66b Map 0.2141 (stable)